Partnership:

INSIDE OUT 2 and Microsoft

Description:
Microsoft Education and Disney's INSIDE OUT 2 have partnered to create an educational experience themed around the movie. Kids could dive into a world where emotions come to life and find what brings them joy by entering a Minecraft build challenge that introduced them to Joy and Anxiety from INSIDE OUT 2. They solved a puzzle using Microsoft MakeCode, then used Minecraft as a canvas to build a representation of something that brings joy to their lives. Students could extend the learning experience by taking pictures in-game and sharing their creations with a partner or writing a personal narrative about their creation.
Partnership Opportunity:
INSIDE OUT 2/Theatrical
Company:
The Walt Disney Studios
Partner/Category:
Microsoft /Tech
Timing:
June 2nd Quarter 2024
Target:
Male
Female
Family
Tweens
Kids (6-11)
Promotional Elements:
Advergame
Branded Content
Media Elements:
In-Game / In-App Integration
Created On:
2024-06-17
Last Modified on:
2024-06-17
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